GDC 2012

Most Popular GDC 2012 Games

  1. 1. Max Payne 3
    no boxshot available
    • Rockstar Studios
    • Action
    • Release: 05/15/12
    Follow:
    1. Not Following
      PC: Follow
    2. Not Following
      Xbox 360: Follow
    3. Not Following
      PlayStation 3: Follow
  2. 2. Street Fighter X Tekken
    Follow:
    1. Not Following
      Xbox 360: Follow
    2. Not Following
      PlayStation 3: Follow
    3. Not Following
      PC: Follow
    4. Not Following
      PlayStation Vita: Follow
  3. 3. Diablo III
    Follow:
    1. Not Following
      PC: Follow
    2. Not Following
      Macintosh: Follow
  4. 4. TERA
    Not Following

The Shoot Hands-On

Robots (and some civilians) get shot as we try the movie-themed PlayStation Move shooter.

It’s not too surprising that one of the first games Sony is showing off for the PlayStation Move is a rail shooter. But if visions of a run-of-the-mill forced march through a set path with enemies popping up at random times bore you to tears, you should know that The Shoot is actually pretty clever. The game takes the standard rail shooter archetype and dresses it up with a bit of story and interesting gameplay.

The game's premise is a play on its title, since you’ll be sent through different themed movie shoots. While the demo we played sent us through robot-infested subways and city streets, reps on hand noted that later levels will feature different locations and gameplay that will include some hand-to-hand combat. The two levels we played had us moving through a subway as well as a city street crawling with robots who need to be shot and assorted civilians you should avoid plugging full of holes.

The subway portion of the game felt like an old-school shooting gallery, with enemies and civilians popping out as you move through the level. While this was pretty basic at the start of the level, as you get further in, enemies become more sophisticated and split into smaller foes when shot or have shields you'll need to get around in order to take them out. Peppered throughout all the cannon fodder are civilians you'll need to avoid blasting--which is easier said than done once you get the robot shooting fever--but casualties are to be expected in this type of game.

The city street area mixed things up quite a bit more with a fight against a large robot with weak spots that has to be targeted as it hops around and throws debris at you. As the large bot takes more and more damage, you'll have to contend with more enemies that pop up to prevent you from targeting the weak points.

The Shoot's gameplay is in the vein of a light-gun shooter, with the Move controller serving as your gun. You'll fire your weapon by hitting the trigger on the underside of the controller, and from the look of things, you don't have to worry about reloading. There's some variety added to these core mechanics by a modest degree of motion that reflects where you're pointing. Though there isn't free movement, you can lean a bit to the left or right. In addition, you can collect different power-ups that you can trigger by aiming the controller at the top or bottom of the screen (or by physically moving). Overall, the Move controller worked fine, although it wasn't quite as responsive as we would have liked it to be (but it did feature some solid rumble effects). Reps on hand noted that what was on display was a work-in-progress and that there would likely be options to calibrate your reticle's movement to some degree in the final game.

The Shoot's visuals were clean and had a decent number of effects. Given the game's borderline campy theme, we didn't expect to see any photo-realism on display and were satisfied by the art style. The environment featured a good amount of detail and a good helping of destructible objects. The game moved along at a steady clip and featured quite a few screen effects to help underscore the mayhem. Because of the press event's noisy setting, we couldn't make out much of the game's audio.

While a rail shooter isn't a stunning display of the PlayStation Move's capabilities, it's certainly a solid one. There's already some fun to be had in the single-player mode, so we expect the two-player mode will be fun as well. The Shoot is being developed by UK-based Cohort Studios, most recently known for Buzz Junior: Monster Rumble, and is due for release during the PlayStation Move's launch window. Look for more on the game in the coming months.

16 Comments

  • raith616

    Posted Mar 29, 2010 11:29 am GMT

    not entirely convinced by all this it just seems like sony n microsoft trying to copy the wii, cant see any reason why
    i can get the wider market angle n the beating the competition but in general if i can get it for 360 or ps3 i wouldn't consider going for wii first, too many times have the controls been more than a little broken or unfinished on a wii game

  • zwalbar

    Posted Mar 12, 2010 4:28 pm GMT

    this looks awsome

  • GunGriffin

    Posted Mar 12, 2010 6:00 am GMT

    IMHO Sony has hit on the fact that Wii gamers have reached the limits of that platforms abilities in just a few years, While they took the Wii's ideas and expanded them to the level that hardcore, and causal gamers wanted from the Wii without needing to hunt for Motion Plus addons, and games that support it, as well as dealing with sub par 2000 level graphics.

    IF Sony can get these games to look and play as good as their current titles: God of War 3, Killzone 2, Uncharted 2, etc they might be on to something big if they have titles that both hardcore and causal gamers can enjoy.

    Remember when the SingStar franchise launched for the PS2 all, everybody called it dead in a few years and now in 2010 it's still a top seller for PlayStation. If this tech can do what SingStar did then you will see massive support from developers, as well as massive fans both hardcore, and causal. I my self want to try out Motion Fighters, and their version of Wii Sports.

    Plus think of the Wii titles that could come to the PS3 now? Final Fantasy Crysital Chonicles anyone? How about Dead Space Extraction? The Vault? Resident Evil End of Umbrella? all those titles could now get major HD graphics updates, new extended combat features, and last but not least better controls out of the PS3s new Movie system. I say wait and see Sony might be the first hardware developer to steal the Wii crown after all.

  • Gelugon_baat

    Posted Mar 11, 2010 9:00 pm GMT

    Sony has thought of quite a range of diverse games to use the Move.

  • king_bobo

    Posted Mar 11, 2010 11:59 am GMT

    I truly hope that Gamespot is being honest when they say this is good. It grows tiresome to hear them claiming games like 'Fairytale Fights' to be 'great fun' in previews a few weeks before release and then ripping it to shreds in the review. Personally, I like the look of the diversity Sony is offering with their motion-control games.

  • ikhzo

    Posted Mar 11, 2010 10:16 am GMT

    Looks cool

  • Tat77

    Posted Mar 11, 2010 8:37 am GMT

    "wii move"

  • wahyudil

    Posted Mar 11, 2010 7:56 am GMT

    @mateusprado

    you mean PS3 exclusive ... right? because there are too many rail shooters in Wii that I can't remember them all ... and many of them are good, even I don't playe them except HOTD:Overkill ....

  • HavQ-san

    Posted Mar 11, 2010 6:57 am GMT

    @Vladka22, the game features both co-operative and competetive (point collecting) multiplayer.

  • mateusprado

    Posted Mar 11, 2010 6:18 am GMT

    This game Wii dont make! amazing! Can't wait

  • Ardrius

    Posted Mar 11, 2010 4:07 am GMT

    @ Hanzoadam. How do you complain about the price without even knowing it?

  • Hanzoadam

    Posted Mar 11, 2010 2:11 am GMT

    Looks cool, but I wouldn't pay full price for it

  • cpinheiro2

    Posted Mar 11, 2010 1:01 am GMT

    Hum. Wonder how long Sony will take to develop an accessory like a gun shaped joystick for this motion wand.

  • hot_shot_9

    Posted Mar 11, 2010 12:55 am GMT

    Lol he sounds try hard as when he says gangsta XD.

    "Pistol whip gangsta style" XD.

  • TheEldestGod

    Posted Mar 11, 2010 12:46 am GMT

    That guy should seriously stop saying "Gangsta."

  • Vladka22

    Posted Mar 10, 2010 11:23 pm GMT

    Looks funny, i wonder if it's only for one player or if more can join