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Tournament of Legends Impressions

Shaun McInnis
By Shaun McInnis, Editor

If you've ever wanted to place bets on whether a minotaur could beat a stone golem in a fight, this is your chance.

High Voltage Software has earned itself a bit of a reputation for developing distinctly noncasual titles for a console that has been made famous by that sort of game. Last year, the developer teamed up with Sega to release a sci-fi first-person shooter called The Conduit, and now it's at work on a mythology-focused fighting game called Tournament of Legends. Earlier today, we paid a visit to the High Voltage booth at GDC 2010 to see what this game is all about.

Tournament of Legends is described by High Voltage as an "arena combat game." Imagine a 3D fighting game, and replace the fireball special attacks and flaming dragon kicks with gladiator weapons, and then throw in a few minotaurs for good measure, and that's more or less how Tournament of Legends looks. The game is played with a Wii remote and nunchuk, with the remote controlling the weapon in your right hand and the nunchuk controlling the weapon or shield in your left hand. The basic gameplay looks like an uncomplicated collection of motion gestures and occasional button taps to guard or throw projectile weapons.

Weapons can be enchanted with unique abilities, so you've got a pretty good bit of control over your character's special attacks. These enchantments, like a "vampire" skill that sucks the health from your opponent and gives it to you, can be earned from felling rival characters in the story mode. Each time you defeat an opponent, you'll pick up his enchantment and his weapon. So if you're playing as the smooth-talking swordsman Marcus and you've just defeated the brutish minotaur Bravehoof, you'll be able to use the latter's ridiculously huge hammer with the former.

Other characters in the game include a bronze automaton named Volcanus, an attractive valkyrie called Kara, and a stone golem whose name we didn't catch, so we'll just assume it was "Big Stoney." Each of the levels you play through has a special guardian that's unique to that environment. Can you guess who lords over the Lair of the Kraken level? That's right: Get too close to the boundaries of this fighting arena and those giant tentacles may reach up and turn you into lunch.

Tournament of Legends is currently scheduled for release sometime in or around June. Expect to see a review hit right around then.

Shaun McInnis
By Shaun McInnis, Editor

Shaun McInnis has always dreamed of an a open-world car combat RPG based on Jack Kerouac's On the Road. Outside of video games, he enjoys photography and learning impractical coffee brewing techniques.

11 Comments

  • punkdsk8erdude

    Posted Jun 13, 2010 2:38 pm GMT

    This game would be best with Motion control Plus, 1:1 combat with both hands, duel wielding swords, that would be awesome.
    right now, looks like it probably wont be anything special.

  • megatrunks

    Posted Mar 25, 2010 2:26 pm GMT

    It is looking good.

  • weirdside

    Posted Mar 17, 2010 2:48 pm GMT

    If they get good motion-sync, then this game will rock fantastic. Otherwise, not so much.

  • e1shw

    Posted Mar 16, 2010 10:08 am GMT

    Not sure how well this will turn out, guess all we can so is see what happens as more info is released.

  • townsforever

    Posted Mar 14, 2010 11:16 am GMT

    Yeah but it looks like more efforts being put in so it should be better

  • Gelugon_baat

    Posted Mar 13, 2010 10:42 pm GMT

    Hey... Doesn't this game resemble Rage of the Gladiator more than a bit?

  • dark_being

    Posted Mar 13, 2010 3:45 am GMT

    I don't know...

  • Serbine

    Posted Mar 13, 2010 2:19 am GMT

    I like the sound of taking your opponent weapon when you defeat them and using it in later matches, that definitely I haven't seen done before in fighting games, you can probably use that as a strategy in future battle too(hopefully), wouldv'e been cool if this was an adventure game of sort where you defeat enemy and gain there weapons and stuff, anyway I wouldn't mind getting this game it could our answer to Soul Calibur IV, also Iet's hope the game is cool like Mace the Dark Ages and not like War-gods.

  • wahyudil

    Posted Mar 13, 2010 1:12 am GMT

    PS3's sport champion anyone?
    From my point of view, WII game that has CUTE and COOL LOOK tends to be succeess while games with too serious look will fail miserably, even the game is very2 great. It seems Red Steel 2 has realized this and changed their look. No More Heroes is very success in Wii, and so is Tatsunoko vs Capcom, and almost all Nintendo original IP have this Cool Cute look .... if High Voltage want to succeed with this game, they must change the look to be more cute or cool ...

  • Darthkaiser Site moderator

    Posted Mar 12, 2010 10:46 pm GMT

    @G W X: Well do you remember last year with all the hype of the conduit and it's graphics and all? Well if you do then you clearly remember the results, I'm guessing that's why there are little to no comments here cuz no one wants to get their hopes high.
    Personally I think the game is good it has to be something MORE than puting two mythological creatures fighitng against each other taking the weapon of the loser in interactable levels if it wants to succeed.

  • G_W_X

    Posted Mar 12, 2010 6:52 pm GMT

    Wow No Comments No Interest?
    Wii is doomed.

    I will be purchasing it. This game will be vs that Sony Move game in a way..similar stuff